Initialize engine version: 5.5.2f1 (3829d7f588f3)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA Quadro K2000 (ID=0xffe)
    Vendor:   NVIDIA
    VRAM:     2018 MB
    Driver:   21.21.13.7684
Begin MonoManager ReloadAssembly
Platform assembly: D:\unityProjects\SpaceShooter2\builds\standAlone\spaceShooter.vr2_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\unityProjects\SpaceShooter2\builds\standAlone\spaceShooter.vr2_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\unityProjects\SpaceShooter2\builds\standAlone\spaceShooter.vr2_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\unityProjects\SpaceShooter2\builds\standAlone\spaceShooter.vr2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\unityProjects\SpaceShooter2\builds\standAlone\spaceShooter.vr2_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\unityProjects\SpaceShooter2\builds\standAlone\spaceShooter.vr2_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\unityProjects\SpaceShooter2\builds\standAlone\spaceShooter.vr2_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\unityProjects\SpaceShooter2\builds\standAlone\spaceShooter.vr2_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\unityProjects\SpaceShooter2\builds\standAlone\spaceShooter.vr2_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading D:\unityProjects\SpaceShooter2\builds\standAlone\spaceShooter.vr2_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Completed reload, in  0.071 seconds
Platform assembly: D:\unityProjects\SpaceShooter2\builds\standAlone\spaceShooter.vr2_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\unityProjects\SpaceShooter2\builds\standAlone\spaceShooter.vr2_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 2.516994 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 2868 -> priority: 1 
  Thread -> id: 131c -> priority: 1 
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.065565 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 529.
Total: 0.445294 ms (FindLiveObjects: 0.057344 ms CreateObjectMapping: 0.026916 ms MarkObjects: 0.352548 ms  DeleteObjects: 0.007899 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.683739 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 529.
Total: 0.611767 ms (FindLiveObjects: 0.062902 ms CreateObjectMapping: 0.045641 ms MarkObjects: 0.492105 ms  DeleteObjects: 0.009654 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.950272 ms

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 529.
Total: 0.649509 ms (FindLiveObjects: 0.075776 ms CreateObjectMapping: 0.043008 ms MarkObjects: 0.520192 ms  DeleteObjects: 0.009069 ms)

